Stacklands v1.0.10
Stacklands » Devlog
Hello! I spent the last week getting the game ready for localization, and the game will hopefully be available in more languages in a couple of weeks! In the meantime, here's a small update.
Changelog v1.0.10
Additions
- You can now use the 1, 2 and 3 numeric keys to change the game speed
- Cards can now be sold again during pause, and packs can now be bought again during pause.
Balance
- Some base resources (like Rock and Tree) now have a coin value of 0, fixing the exploit of buying and selling the Humble Beginnings Pack.
Fixes
- Fixed bug where a Dog could not build a Mine
- Fixed issue where spawning multiple Demons could cause one of them to be immortal
- Fixed a bug where Market could not get new cards on top of it during pause
- Aran from Sokpop
Files
Stacklands_v1.0.10 (PC).zip 53 MB
May 02, 2022
Stacklands_v1.0.10 (macOS).zip 62 MB
May 02, 2022
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Stacklands
A village builder where you stack cards to collect food, build structures, and fight creatures
Status | Released |
Author | Sokpop Collective |
Genre | Card Game |
Tags | 2D, Cute, village-sim |
More posts
- Island Update - out now!Jul 11, 2022
- Stacklands v1.0.9Apr 21, 2022
- News: The Future of StacklandsApr 14, 2022
- Stacklands v1.0.8Apr 12, 2022
- Stacklands v1.0.7Apr 10, 2022
- Stacklands v1.0.6Apr 09, 2022
- Stacklands v1.0.5 + Steam ReleaseApr 08, 2022
- Stacklands v1.0.4Apr 06, 2022
- Stacklands v1.0.3Apr 02, 2022
Comments
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I had a bug when you grab a stack just as a card lands on it the stack started to float out of bounds and crash the game.
The macOS version crashes on startup. Reading through the comments, it seems like there hasn't been a fix for it in over a month. It sucks because it looks really fun :(