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Devlog
v1.5: Lag/Freeze Fixes + more
August 20, 2020
by
Sokpop Collective
3
Another update for Pyramida, mainly addressing game-breaking slowdown issues involving roads. To update, re-download the game from the download page! Changelog: Optimizations Fixed a freeze involvi...
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Pyramida now on Steam!
August 14, 2020
by
Sokpop Collective
4
Hi! Pyramida has just been released on Steam ! Here are the most important points: Buyers through itch.io now also have a Steam key available from the game's download page. Patrons who got the game t...
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v1.4: Disappearing Town Center + Fixes
August 09, 2020
by
Sokpop Collective
3
Another update fixing a couple of issues. Changelog: Fixed a bug where the town center would be destroyed if you assigned a person holding food to destroy something. Fixed a bug where opening or closi...
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v1.3.2: Roads Optimizations
August 06, 2020
by
Sokpop Collective
2
Hi! Just a quick new version fixing some issues people were having on savefiles with lots of roads. Changelog: Optimized drawing code for wooden roads. Pathfinding now gives less preference to roads (...
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v1.3: Optimization & Freeze Fixes
August 06, 2020
by
Sokpop Collective
1
Hello! Another update fixing a number of issues. Changelog: Fixed a freeze when hitting an antelope with an arrow, and it can't find a way to escape. Optimized drawing code, pathfinding, fog of war, a...
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v1.2: Important OSX Fix + Wells
August 05, 2020
by
Sokpop Collective
1
Hey all! Another patch for the game! In v1.1.3 on OSX, you couldn't control villagers because the pathfinding was broken. If you're on OSX and the game wasn't working for you, please try this new buil...
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v1.1.3: Pathfinding & Fixes
August 04, 2020
by
Sokpop Collective
3
It's me again! Pushed another patch improving the pathfinding, performance and fixing some bugs. Changelog: Fixed people not being able to destroy depleted farms Fixed archer lookouts not targeting sk...
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v1.1.2: Traveler Fix
August 04, 2020
by
Sokpop Collective
1
Just another quick hotfix: there were issues with not being able to meet/join the "traveler". This should now be fixed: you should be able to control them as well after meeting them! If you met them a...
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v1.1 - Bug Fixes, Optimizations & Ending Fix
August 04, 2020
by
Sokpop Collective
2
Hello! Letting you know that I've fixed a bunch of important issues with the game. Here's a changelog: Fixed not being able to beat the game. Fixed not being able to meet/control the strange traveler...
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v1.0.1: Saving/Loading fixes
August 04, 2020
by
Sokpop Collective
4
Just a hot-fix fixing wheat fields fixing some saving issues, be sure you're on this version before playing! Changelog: Fixed storage buildings not saving their contents. Fixed wheat fields not saving...
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