v1.5: Lag/Freeze Fixes + more
pyramida » Devlog
Another update for Pyramida, mainly addressing game-breaking slowdown issues involving roads. To update, re-download the game from the download page!
Changelog:
Optimizations
- Fixed a freeze involving pathfinding on a savefile with a lot of roads. Most people who built a lot of roads would experience the game slowing down to a crawl or even freezing - this should be fixed now!
- Fixed a bug where skeletons would do pathfinding too often, which slowed down the game.
- Added an option to set the pathfinding's roads preference (from realistic to fast) so roads are still useable on lower-end computers.
- Fixed a bug on OSX preventing it from doing a certain optimization: Mac users should now have a much smoother running game overall.
- Farms are now culled when outside of the screen.
Other Fixes
- Fixed a bug where skeletons would become invincible after completing the game.
- Fixed a bug where demolishing a gate would make it appear to be floating.
Thanks for your patience - hope this fixes the slowdown issues!
- rub
Get pyramida
Buy Now$3.00 USD or more
pyramida
a village survival game
Status | Released |
Author | Sokpop Collective |
Genre | Survival, Adventure, Simulation |
Tags | 3D, Atmospheric, City Builder, Exploration, Fantasy, Management, Real time strategy |
More posts
- Pyramida now on Steam!Aug 14, 2020
- v1.4: Disappearing Town Center + FixesAug 09, 2020
- v1.3.2: Roads OptimizationsAug 06, 2020
- v1.3: Optimization & Freeze FixesAug 06, 2020
- v1.2: Important OSX Fix + WellsAug 05, 2020
- v1.1.3: Pathfinding & FixesAug 04, 2020
- v1.1.2: Traveler FixAug 04, 2020
- v1.1 - Bug Fixes, Optimizations & Ending FixAug 04, 2020
- v1.0.1: Saving/Loading fixesAug 04, 2020
Leave a comment
Log in with itch.io to leave a comment.