v1.3: Optimization & Freeze Fixes
Hello! Another update fixing a number of issues. Changelog:
- Fixed a freeze when hitting an antelope with an arrow, and it can't find a way to escape.
- Optimized drawing code, pathfinding, fog of war, and more - game should run a lot smoother (especially for large towns).
- Improved pathfinding so people will be OK with taking longer detours to get somewhere (fixing them being stuck previously)
- Max-detour distances of people are now the same for every action, making it more transparent.
- Skeletons will now also dash for 3 seconds after hitting them with an arrow, making them much harder to beat with just one villager.
- Made the windmill turning speed increase with the game speed properly.
Thanks again for helping make the game better!
pyramida.exe 25 MB
Aug 06, 2020
Leave a comment
Log in with itch.io to leave a comment.