while I'm working on a big content upgrade some people noticed this crash and I tried to fix it but I can't reproduce it, so I'm not sure if it is fixed. So, a small chance it is fixed and coincidentally - because I was in the middle of a bunch of stuff - here are some additions:

  •  gold car
  • in-game timer
  • fixed accidentally buying a tree card when going to the cards menu 
  • fixed a bug where you could have more cards than the maximum allowed 
  • simmies wont wish for cards that you dont have anymore


simmiland_v1.3.1d.zip 42 MB
Sep 07, 2018
simmiland_v1.3.1d.exe 39 MB
Sep 07, 2018

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thank you for the new features.

The crash still exists with the same error. btw i noticed a bug: after I use 100 cards the counter doesn't count up anymore. Maybe it has something to do with the crash... 

thanks i can check that!

(1 edit)

1 more thing I noticed, I don't know if it counts, but the last 3 times the game crashed the "the end" card was already available.
also I just read the change log once again and I noticed that I still can have more cards than the maximum (I have 111).  Is it because I bought them before the update?

maybe that's why i can't reproduce the crash? maybe it's cause by information in an old save file conflicting with new content?
but you're supposed to go over the 100 card limit by buying cards.

do you mean with "already available" that you got the 'the end' card before you reached the bottom of the deck?

(1 edit)

Maybe, I don't know, but I can send you the save file if it helps :) 
It felt like I had infinite cards in the deck, because after I reached 100 cards it stopped counting them. 

Anyway, I'll delete the save and try it again.


i think i found it!