A downloadable game for Windows and macOS

Buy Now$3.00 USD or more

chatventures is a text-adventure MMORPG
you travel through a fantasy world where you interact with every thing through text commands such as:

  • punch, you can punch enemies and other players! you'll learn more attacks later as well
  • look, look around to see where you can travel to which NPCs you can talk to or which objects you can check out!
  • go to, you can go to different areas. each area is its own chat room.
  • honk, play the sokpop honk sound for everyone in the same room!

features

  • 50+ text commands to uncover (some are hidden in plain sight!)
  • 50+ areas to explore
  • 90+ different items to find
  • 30+ enemies to fight
  • 20+ NPCs to talk to
  • 15+ quests
  • character creation :D

!!warning before playing!!

the game generates a password for you so you silly people don't use your real passwords! be sure to remember what that password is!!!

Current Sokpop Collection

Join the 3$/month Sokpop Patreon to get this game, 
and our next game sok-worlds, immediately!

Sokpop Patreon

Updated 3 days ago
Published 11 days ago
StatusReleased
PlatformsWindows, macOS
Rating
(8)
AuthorSokpop Collective
GenreRole Playing, Adventure
TagsMMORPG, Multiplayer, Text based

Purchase

Buy Now$3.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

chatventures_v1.0.0b(macosx).zip 101 MB
chatventures_client_v.1.0.0e.exe 79 MB

Comments

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Just bought this. The game played the intro, faded to a black screen and resetted itself (it did this on a loop 4-5 times). Then displayed the same error message other users were getting.

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object oClient:

Unable to find any instance for object index '100012'
at gml_Object_oClient_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_oClient_Step_0 (line -1)

(1 edit)

i accidentally uploaded a client build instead of a server build when i was fixing it a minute ago! so sorry haha. it's up now! (you should be able to login)

game won't start, from reading this thread it seems like it's a server issue  -- would it be possible to have users check the server status somehow (message on the site or twitter account maybe?)

error is here btw.  (also i love the game so far!!)

############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object oClient:

Unable to find any instance for object index '100012'
at gml_Object_oClient_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_oClient_Step_0 (line -1)

thanks and sorry about that! im currently abroad for PAX East but will try to fix it when i come back. i put the server back online for now and tried something thatll hopefully prevent it from crashing while im away, but let me know if you get this message again! thanks again!

(+1)

game doesnt save for me anymore. 

logged on and lost about 10 levels i had gotten the day before. oddly enough, it still shows the skills that i lost in the commands, but says 'you dont have that skill' when i try to use them.

tried twice to play for a few hours and log off, but i just get sent back to the same save point when i log back in.

the server crashed yesterday because of an issue with the save files and i had to revert to a backup of the day before sadly...

but is the saving still not working? When i tested it yesterday after the patch it did work for me.

it seems to be working now.

oh.. I wondered why my save was lost.. ;_; 

anyone else who sees an error when launching that mentions 3D3Xcompile on windows 10, you need to get this: https://www.microsoft.com/en-us/download/details.aspx?id=35 
I'm on a fairly new computer and didn't realize I was missing legacy directx versions until this game crashed on startup.

The game won't even start for me, it just gives me the crashes noted below even after I allowed it through my firewall. 

I think server is currently down

:(

put it back on sorry!

using 'check' on yourself crashes the game

(+1)

Any plans for a linux port?

(+2)

Can't seem to get very far, every time I log in, I get killed by other players in smalltown :(

I want to check out this game though, seems like a cool idea. There just needs to be some way to deal with annoying players?

(5 edits) (+1)

Unforuntately this is due to the quest design. There's a quest towards the end of the game which can only be completed by killing 20 other players. The newbie zone is the easiest way to do this.

The players are otherwise quite helpful, so this quest seems to be detrimental to the playstyle and encouraging of introducing new players.

My best advice would be to try to negotiate with the players attacking you, or just log in at another time :/ (Hopefully when another player is around to protect you). The good news is that you don't lose much when you die and that the players will stop attacking once they reach 20, but I doubt that's much of a comfort when it means you have to sit out of the game each time you die.

Hopefully Sokpop adjust this quest eventually.

(+2)

oof. I respect the creative choice in that quest design, but the execution left my first experience with the game to have a bad taste. I do hope sokpop reconsiders this design, it doesn’t really feel like it matches the otherwise chill nature of the game.

(+6)

i'll look into changing the quest design so the start area will become less volatile! sorry for getting killed so much!

Deleted 8 days ago

much appreciated!! Looking forward to playing again soon

(1 edit) (+1)

An enjoyable game! I had fun playing with other people. There are players who are quite experienced and they take the time to explain what to do and where you can go, and that's a great feeling!

If there were too many people in a room, the spam of LOOK and other commands being printed to the console might get a bit annoying. Also maybe some error capturing to tell us when the server/internet is down to prevent the crash loop would be really useful.

I've got a lot of experience in MUDs and really had a blast doing the grinding and teamwork. Sometimes it's good to just have a little mindless grind at the weekend. Definitely worth the price tag. Thanks Sokpop!

(On a side note I'm really curious about the stack you used and what was involved in building the back end for this. I'd love to know if you could expand on that detail.)

EDIT: The sokpop crew just threw a party in the main town and spawned a dragon called Godfree. A bunch of people died in dragon fire but the dragon dropped diamonds!

(1 edit)

It keep crashing for some reason...

It's giving me the error:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object oClient:

Unable to find any instance for object index '100012'
at gml_Object_oClient_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_oClient_Step_0 (line -1)

(+2)

yeah the server had a weird issue, it's up again!

YAY!! Thank you!

(1 edit)

It's a super fun game, even if simon accidentally yeeted me

(shoutout to carbon helping me farm fairies!)

(+1)

A lovely MUD-like with the potential for lovely emergent cooperative gameplay. Shout out to Carbon for our ice cream party.

(+1)

yo! MUD!

(+2)

Maybe some sort of team or party list (maybe a friends list) would be nice to gather for the next boss :D

What does "Dodge" even do? I haven't really seen any effects from doing it.

(3 edits) (-2)

i have a question? will you guys be able to make a platform fighting game,whenever you want to?

(+1)

Great idea & sent you some $$$ to support development. MUDs were what we played in the 80s before the technology was invented to send larger graphics files MMOs use over the net... so fluid, so easy to code since, well, only ascii back then, right? Fond memories of huge combats/rng events from those days, all in text. Keep up the good work and will definitely be following future updates ;p

It crashed when I did "check pirates" in smalltown

thanks ill fix it asap!

Hello, your game is very very very fun ! But, I think there's a bug : I can pick up any coins I want in the town hall and smalltown (and maybe other places). we (Bastion and my friend MathildeYX) have too much coins...

oh how did that happen?

(+2)

We were at the town hall, I wanted to give to my friend some coins, so I dropped something like 100 coins. Then we tried to pick up them, but we write "pick up 1000 coins" instead and it work. Then I write "pick up 9999999etc. coins" and now I'm rich

thanks i fixed it!

the macos version isn't tagged as macos so it doesn't work in the itch app

and when I download it I get this 

if you copy and paste the file into a different folder it’ll work!

When I launch the game, it starts in fullscreen, shows the sokpop logo, restarts in a window, shows the sokpop logo again, restarts in fullscreen and shows the logo one more time, then crases and shows this error:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of  Step Event0
for object oClient:

Unable to find any instance for object index '100012'
at gml_Object_oClient_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_oClient_Step_0 (line -1)

(+1)

i think you mightve logged in at the same time when there were some server problems. Please restart the client and try again. If the problem persist it might be a problem with your firewall!

(+1)

It works now!