free update v1.2 "Rime Halls" out now!
Big update!
- dungeons!
dungeons are late game areas that are actually a collection of multiple areas, they are quite big compared to the rest of the game. inside dungeons you can't teleport and you won't heal, so be sure to prepare before entering. moving around in dungeons requires using the commands 'go north', 'go south', 'go west', 'go east' and 'take stairs'.
it is ill-advised to go alone.
- party system!
you can now form a party together with other players! when in a party, you'll split experience gained from defeating enemies as long as you're in the same area. defeating enemies will also level up your 'party level'. higher party levels will unlock more slots for party members and increase experience gained from enemies!
- reforging/upgrading weapons and armor!
there is a cottage in the plains where you can learn how to reforge equipment.
reforging makes equipment stronger! you can reforge an items 5 times, but you need power stones to do it.
the first upgrade is always a guaranteed success. after that, the chance is 80 -20% for each upgrade level and you can increase the chance with 1% for each power stone used.
power stones can be dropped by any enemy. the droprate depends on your level compared to the enemy's level. chances and drop amount are better for boss enemies.
- prestiging!
in-game it is called 'rebirths'.
when you're lvl100 there is a place where you can go to reset all your progress and start over anew. this process is called 'rebirth'. with every rebirth you gain 10 extra stat points and a star in your profile.
accounts with rebirths will be placed higher on the billboard!
when rebirthing you will lose equipped items (and keep items in your inventory), so be sure to go in naked.
- offhand equipment!
mainly shields and tomes.
this also means some weapons are now two-handed and some weapons are one-handed.
you can only equip offhand items together with one-handed weapons.
- new areas, enemies, items, NPCs, quests, commands, etc.
[b]full changelog[/b]
- new area 'old cottage'
- new area 'gorge funnel'
- new area 'arid wasteland'
- new area 'glacy pass'
- new area 'rime halls entrance'
- new area 'shrine of eternity'
- new area 'eternal flame'
- new areas 'upper mineshaft', 'central mineshaft' and 'lower mineshaft'
- new area 'abandoned mine'
- new town 'gobtown'
- new dungeon 'rime halls'
- new dungeon 'beach cave'
- new NPC 'daedela the powersmith'
- new NPC 'aionios the sage'
- new NPC 'malou the cleric'
- new NPC 'gnorbor the goblin'
- new NPC 'gipnork the goblin smith'
- new NPC 'flipblorp the goblin crafter'
- new enemy 'giant scorpion'
- new enemy 'carnivorous worm'
- new enemy 'cryosnake'
- new enemy 'ice elemental'
- new enemy 'winter wolf'
- new enemy 'frost drake'
- new enemy 'goblin'
- new enemy 'goblin worker'
- new enemy 'goblin captain'
- new enemy 'mutated crab'
- new boss 'mutated spider crab'
- new boss enemy, has 5% chance to drop rare top-tier weapon
- new offhand item 'wooden shield'
- new offhand item 'buckler'
- new offhand item 'knight shield'
- new offhand item 'light screen'
- new two-handed weapon 'backsword'
- new two-handed weapon 'claymore'
- new rare two-handed weapon 'devastator'
- new magic weapon 'crystal wand'
- new rare magic weapon 'beau baton'
- new rare magic weapon 'soulstaff'
- new rare dex weapon 'bloodfang'
- new rare one-handed sword 'kreuzblade'
- new rare one-handed blunt weapon 'crabhammer'
- new command 'block' uses a shield to block 80% damage of the first incoming attack during the next 3 seconds"
- new command 'provoke' makes all current enemies in the area target you, learned with 20 str and 20 def
- new command 'stand ground' negates all status effects for the next 5 seconds, learned with 40 def, costs 5 mana
- new command 'protect' creates a magic barrier around a target for 10 seconds, blocking a part all damage, amount blocked scales with int of user, costs 25 mana
- new command 'cure' relieves target of all status effects, costs 2 mana
- new command 'revive', revives a player on the spot, costs 100 mana
- new command 'mend', heals a player for 100 hp, scales with int, costs 100 mana
- new command 'grace' multiplies the base damage and accuracy of a player for 10 seconds, multiplication amount scales with int of user, costs 10 mana
- new hat 'pantzer helm'
- new shoes 'pantzer boots'
- new armor 'dragon vest'
- new shoes 'dragon claws'
- new armor 'crystal dress'
- new item 'power stone'
- new materials (crystalwood,crystalscales,thick pelt)
- new quest 'the joy of altruism'
- new quest 'forging power'
- new quest 'rebirth'
- 4 new soundtracks
balancing & changes
- added stat requirements for armor equipment
- upped the max stat cap from 99 -> 199 (except for perception)
- all AOE damage is now halved after damage calculation
- buddy's famous push up challenge now rewards you +3 str permanently instead of +1
- 'scrutinize' mana cost increased from 20 -> 50
- 'heal' mana cost decreased from 25 -> 20
- 'summon' mana cost increased from 50 -> 100
- 'inferno' base damage decreased from 10 -> 1
- 'blizzard' base damage decreased from 30 -> 5
- 'swing weapon' base damage decreased from 10 -> 5
- 'skilldance' mana cost decreased from 35 -> 30
- 'skilldance' now repeat 3 times in stead of 5 times
- crafting 'fairy staff' fairy dust requirement decreased from 15 -> 1
- kill requirement for 'a different perspective' quest decreased from 20 -> 10
- doubled all stats for guards
- shortsword can't use stab anymore
- removed magic damage resistance for 'pantzer'
- changed experience gained per enemy. now based on estimated enemy level.
- nerfed one-handed weapons
- renamed 'wand' to 'simple wand'
- renamed 'pantzer' to 'pantzer vest'
- renamed 'crystal' to 'crystal shard'
fixes
- 'shadow mask' karma power wasn't working
- you can no longer travel to tree house from everywhere
- you can't consume every item anymore
- can't say hello to everyone from everywhere anymore
- can't unequip items that you don't have anymore
- picking up a stack of non-stackable items (like weapons) won't make excess items disappear anymore
- fixed some inventory messages displaying the wrong message/wrong amount of items
- getting money when scrutinizing will no longer get you an item called coins
- getting items from NPCs when you're inventory is full will now drop the items to the floor instead of them disappearing
- when creating a new account you can see your password in the character creation menu more clearly
- pressing escape didn't actually log you off, making it impossible to log back in with the same account without quiting the entire game
- 'punch' damage doesn't increase with weapon damage anymore
misc.
- added an option to disable to wobble in the UI
- enemies now have an estimates level, which is shown when you check an enemy
- added in some kind of anti-macro usage feature.
- moved sand gorge to the south of longer prairie
update v1.2.1
new - new command 'precision strike' 20 piercing damage, 25% chance it's 80 damage, damage and chance scales with dex, costs 10 mana, learned with 30 dex - new command 'rush' all commands are executed twice the next 3 seconds, time scales with agi, learned with 35 agi - new command 'hide' dodge all direct attacks for 10 seconds, attacking or getting hit breaks your cover, costs 10 mana, learned with 50 agi - new command 'concentrate' reduces all mana cost by 20% for 3 seconds, time and amount scale with dex, learned with 45 dex - new command 'motivate' increases damage, accuracy and resistance a little bit for 10 minutes, costs 200 mana, enabled by tome of the cleric (basically it does grace+protect, but longer and less effective) - new command 'lights out' 1 dark magic damage, scales with int, costs 25 mana, blinds and confuses, enabled by tome of the witch - new command 'miasma' 30 dark magic damage, scales with int, costs 150 mana, small chance to poison, enabled by tome of the witch - new command 'fester' does 80 dark magic damage if target is poisoned, scales with int, costs 25 mana, enabled by tome of the witch - new command 'party chat' talk to your party regardless of where they are - new command 'earth smash' 30 blunt damage, costs 100 mana, hits all, chance to stun, learned with 199 str - new enemy 'undead skeleton' - new enemy 'skeletal warrior' - new enemy 'skeletal mage' - new enemy 'spooky ghost' - new enemy 'bloated corpse' - new boss 'necromancer' - new material 'old bone' - new material 'ectoplasm' - new material 'darkwood' - new necklace 'chain' makes it possible to chain up to 3 chainable commands in one message - new magic weapon 'bone wand' 30 dark magic damage - new shield 'skullshield' - new offhand 'tome of the witch' - new armor 'spectral cloak' - new armor 'ranger cape' - new armor 'rib cage' - new hat 'spectral hood' - new hat 'cranium' - new shoes 'bone slippers' - new area 'forest hut' - new area 'haunted forest' - new area 'haunted graveyard' - new dungeon 'desecrated tomb' - new NPC 'daphne the ranger' - new quests
fixes - tome of the cleric now also gives the command 'mend' - fixed power stone drop rates - fixed winter boots needing item18 (which didnt exist anywhere) - fixed the poison effect appearing at random - fixed gobtown not setting new respawn point - fixed not seeing the necklace when checking a player
changes & balancing - chaining commands in a single message is now disabled unless you have the chain necklace - dodge, hide and summon can't be chained - buffed all the bosses - power stone drop rate now increases with party level - checking a player now also tells their lvl - buffed the dragon a bit (more dex and base damage) - increased spawn rates in Rime Halls - reduced 'smite' base damage from 25 -> 20 - reduced 'poisonslash' mana cost from 25 -> 10 - nerfed dodge - set maximum achievable mana to 1000, maximum achievable hp to 2000 - added 30 skill requirement for skilldance - gleamblade can't do light magic anymore - buffed guards - you no longer gain exp from killing other players - buffed ice golems - set a max to the effect of shadow mask (-100 karma) - made party leveling significantly easier, especially for later party levels
misc - you now get skills from adding to a stat instead of upon going lvl up - updated bernine's quest so it says "crystal shard" instead of just "crystal" - the server now saves your savefile when you log out - added notification messages when buffs run out - updated the anti macro code. an average typing speed of ~70ms per keystroke is allowed. anything faster than that will likely start to miss keys. - smalltown, the thicket, back alley, the shop and west plains are now considered safe zones and don't allow pvp - added to int tooltip description that it also raises max mana
Files
Get Chatventures
Chatventures
text-adventure MMORPG
Status | Released |
Author | Sokpop Collective |
Genre | Role Playing, Adventure |
Tags | MMORPG, Multiplayer, Text based |
More posts
- update v1.2.1May 13, 2020
- v1.1.1Mar 30, 2020
- small patch v1.1Mar 20, 2020
Leave a comment
Log in with itch.io to leave a comment.