v1.2


v1.2 changelog

new

- new hat 'war bonnet' : deal +50% extra damage after moving

balancing

- 'hibernation' now heals a flat amount instead of a percentage
- reduced 'channel lightning' stun time from 0.5s-1s to 0.5s-0.75s on lvl1-3 and from 1s-2s to 0.75s-1s on lvl4-5
- increased 'channel lightning' max damage with 1
- reduced 'cleanse' skill time from 3s -> 1.5s
- increased 'cleanse' poison remove 
- after elephant moves, their next skill now gets +1s skill time
- increased 'frog' poison resist from 1 -> 2
- increased 'frog' magic effects time depletion from 2x -> 3x
- 'unwieldy hammer' now adds 2 damage to melee skills
- decreased 'blight bomb' skill time with 1s
- decreased 'infect' skill time with 1s
- 'summon chaos' now also shuffles enemy positions
- greatly increased 'escape' heal amount
- increased 'tanktop' bonus damage when burning from 50% -> 75%
- increased 'old rag' max health bonus from +5 -> +8
- increased 'old hood' max health bonus from +3 -> +5
- increased 'royal guard armor' max health bonus from +4 for each royal guard armor -> +6 for each royal guard armor
- increased 'corrupted armor' damage from 20%-40% of max health -> 25%-50% of max health
- increased 'vulture jacket' amount of max health healed from 50% -> 75%
- reduced stun time when stunning with 'elven bow' from 2s -> 1s
- increased 'buckler' ranged defense from 1 -> 2
- increased 'wooden shield' max health increase from +2 -> +4
- 'royal guard shield' now gets +1 defense to all attack types for each royal guard shield equipped in party
- 'royal guard shield' now also gets +1 max health for each royal guard shield equipped in party
- 'royal guard helmet' now also gets +3 max health for each royal guard helmet equipped in party
- 'simple tunic' now gives +8 max health on top of skill time reduced if only 1 skill is equipped
- increased 'ignite' skill time from 1.2s -> 1.5s
- 'headband' now decreases skill time with 10% instead of -0.15s
- 'windigo skull' relic's spawned skeletons now are lvl4 + the level of the relic, and lvl15 on relic lvl10
- 'panther eye' relic's effect now triggers earlier
- 'tortoise shell' doesn't have a skill time penalty anymore

changes

- if the renown of your opponent is smaller than 25% of yours, then the battle now starts at 4x speed
- elephant is now a 'rare' unit
- rhino and hedgehog are now 'common' units
- new recruits cost reduced from 120 -> 100
- updated the background for the forest
- unit roster now also shows unit levels in the preview icons fixes
- fixed ducking not working properly
- fixed 'corrupted armor' not reappearing after battle
- fixed 'royal guard shield' effect not working properly
- fixed 'tome of blood' crash
- fixed 'phoenix' respawning too fast sometimes

Files

Beastrun.app.zip 107 MB
Jun 24, 2021
beastrun_v1.2.exe 94 MB
Jun 24, 2021

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