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How do I make my dudes drop wood inside the shed I can't get them to do anything also is there a way to get them to do everything automatically?

really nice game, prob i also try to make a game like this :D

Is there any way to get source code of this game? I know that you get sokpop's games source code with patreon but from what it says it looks like it's only for new games

The source is not available anymore. Sorry!

Okay :( thanks for the reply! Hope that maybe You will give it in some kind of higher tier patreon in the future :)

(+4)

Will you make a pyramida 2? If you aren't planning to, please plan to. It is my favourite city builder ever and I want a second to it so badly. Pleaseeeee

(+1)

dude how to this graphics?   like tomscape ?  I really really wonder ? zero shadow or upper lighting ? 

a 3d unlit environment in an isometric/ortholinear camera, all 2d sprites and characters, a forced 'low resolution', and a wavy screen shader effect to show hot sand

heres how they did it

I can't scroll down on the building menus- any attempt to do so just picks up buildings. Is there some way to do it with the keyboard that I don't know about?

I think you have to use the mouse wheel to scroll down, don't think there's another way!

Thanks! I was using my laptop touchpad instead of a mouse, so no wonder.

By the way, this game is elegantly simple yet challenging. The art style is wonderfully distinctive, and the villagers (and alien) are adorable.

Please @sokpop i dunno if you ever update this anymore but PLEASE stop letting builders rebuild stuff that is marked for destruction. Also why can wreckers not move on to other destruction projects after theyre done with one?

Its very frustrating to not trust either builders or wreckers to work without constantly watching over them.

(also wtf is water for)

(+1)

I'm completely baffled. It looks fun, nobody else seems to have trouble, but I will die of starvation with food in my town hall every time! How does the food meter relate to actual bundles of food in your town hall, or in people's hands? They sure won't pause and have a bite, they just straight up die! So frustrating!

(+1)

they eat every time the bell tolls. the red bar tells you how much they will eat, and "starving" means the next bell will kill you if you dont get food

This game looks really cute and I'm excited to play it! I've run into a little problem though. I downloaded the Windows version and whenever I try to run it, I get this error:

Is there any way of getting around this?

You probably don't have DirectX yet or you are missing a driver either way. You can download the necessary driver for free with this link: https://www.microsoft.com/en-us/download/details.aspx?displaylang=en&id=35

Thank you so much for your help! I've played a bit and the game is very fun, cute, and surprisingly difficult :)

(+1)

Cute game! Kinda weird that you have to delete dead civs from some other menu. Also I once deleted a pyramid scaffolding on the ground it was sad, I think pyramid should not be deletable!

(+1)

Thank you! You're right, you shouldn't be able to demolish pyramid parts. Added it to my list of stuff to fix. Thanks for letting me know!

(+1)

Absolutely great game! I bought it last week after the art style caught my eye and I've been playing it ever since. It was very difficult to win but it was definitely rewarding. 

This game has a great potential to be a city-builder. After winning the game, I've built a  village of 29 people.

Pros, Cons, Bugs, Suggestions & Questions

Pros

  • Charming graphics and lovely sound effects. 
  • This game has a great potential to be a city-builder. After winning the game, I've built a  village of 29 people!
  • Very challenging! I feel like I'm really fighting for survival.

Cons:

  • You cannot save the game, so if you lose you cannot replay the same map, or if you lose after winning the game you cannot pick up where you left or revert to an earlier state of the game.

Bugs:

  • Sometimes you can add more than 1 villager to a watchtower.
  • Sometimes you can add villagers to unfinished watchtowers.
  • There is lag when opening/closing a gate - the game almost freezes sometimes.
  • Sometimes when clicking on a resource (very frustrating with deer!) nothing happens.
  • Occasionally it seems like the villagers are not responsive and/or have some delay when given orders.

Suggestions:

  • The option to save the game (and come back to the same save) and more save slots! I like the way autosave currently works but I'd love to be able to keep normal saves as well.
  • The map could be more random. The pyramid seems to always be in the same spot, with some variation in the way lakes and resources are placed on the map.
  • A new, expensive endgame building (perhaps the Granary) that prevents you from losing the game instantly when starving. Instead, your villagers die one by one until the population is lower and has a food surplus. Also it could serve as a place where you can drop crops, so you could build fields in different parts of the map.
  • You could add 2x1 Wells, since currently I can't obtain rectangular fields this way. 
  • What if you could tame or keep animals in an enclosure (and have an automated way to obtain food from them?) This would be an end-game way of obtaining food. 
  • What about a kitchen or hall building?  Where you could turn the meat into more nutritious food, or perhaps turn meat + bread into more nutritious food (this way fields aren't obsolete) in order to sustain a larger population. 
  • A plant nursery. I haven't done it yet but once I manage to take over the map there will be no more trees left to chop.
  • Control groups would be useful.
  • Some sort of way of seeing how many villagers you have assigned to each job (how many bakers you have for example) and perhaps locking them to a certain job in order to prevent accidentally assigning them to another job. 



  • As another user said, a multiplayer mode would be GREAT!  
  • I think that would require larger maps and more buildings though.
  • Perhaps a building called Hunter's Hut, which can automatize things like hunting. Anyone assigned as a hunter will go look for play and then take it to the Town Hall / Granary / Food shed. 
  • Another sort of building, Barracks perhaps, which enables you to turn villagers into soldiers? They would be able to fight hand-to-hand or with weapons, and would be more resistant to skeletons. However they might not be available as workers unless they put their arms down? They should also react to enemies approaching and resist / fight them? You know like a RTS. 


Questions:

  • Are you planning on adding save games?
  • Are you open to the possibility of working on this game more, or perhaps a very similar sequel? 
  • Do Schools stack?
  • Do Pantries stack?
  • Do Workshops stack?

I'm looking forward to your replies and updates! 

Best regards, Nichita

Purchased Pyramidal on steam. Playing on a macbook. I can select a worker. I can get them to go to the resource I want them to harvest. They follow the yellow line. But one at that resource they never actually engage in the task making the game unplayable. Please help. 

I've uninstalled and reinstalled on steam. 

Hi, sorry you're having trouble with the game. Are you sure you're clicking when there's a tooltip stating the action? For instance, clicking a berry bush should say "gather". Also, does the villager have a tool on their back? If they don't, it probably means you're either misclicking, or you don't have the upgrades necessary to gather the resource yet.

Hi there, thank you for replying.  Really looking forward to figuring this out. 

Still having problems -

On the opening play screen - I can find grass. I click on the worker. A yellow circle surrounds them when I do.  Then I put the cursor over the grass and the words "GATHER" appear.  I Right click over grass/gather - I see a yellow path they follow - they head over, but when they get there they gather nothing. they just stand (they do not have any tool on their back.

I've tried this same process with PLUCK on the berry bush and also they walk there, but they do not pluck. 

Feels like I'm missing something. 

Very strange indeed. Could it be that you're holding down the Control-button? This makes people walk over instead of working. Otherwise I really don't know what might be causing this (have tested it on different OSX devices).

Hey there. Not holding down the control button too long. I've tried it every which way. The workers will not interact with the environment. I do not have an OSX device to try this on. I've uninstalled, reinstalled, both steam as a whole and the program. There must be a solution to this problem. I would really love to play this game I bought. 

Josh

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