A downloadable game for Windows, macOS, and Linux
klym is a game about climbing buildings and bringing ducklings back to their mother
WASD to move
LEFT MOUSE to jump
RIGHT MOUSE to release
made for the Sokpop Patreon
In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
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Great stuff. I like the character's movement, and ducks are cool too. I recorded a clip for the itch.io YouTube if anyone wants to see more gameplay.
Looks like the game Submerged on Steam.
I keep getting stuck on ledges that don't lead anywhere. How do I detach myself from a wall? :'(
This was lovely, nice relaxing game!
Heh, that was cute
Gibt es das auch für android?
Wish it was FREE
It IS free! Just subscribe to their Patreon and get not ONE but TWO free games a month ;)
using the controls listed, i can't get the character to jump or climb for the life of me. I have tried on every surface in the environment that looks grapple-able and it only works like a fifteenth of the time. Really klunky.
I couldn't get the jump to work at all until I accidentally figured it out. The instructions here don't explain it very well. To jump, hold the left mouse button, then drag the mouse (while holding the button) to determine direction and distance, then let go of the button to jump.
Fun game - i subbed to the patreon and got this and no regrets! A fun little game to chill out to, and in a world full of games that require big chunks of time to complete, i really appreciate this. Thanks, Sokpop!
Looks like Assassin's Creed in a nutshell, gameplay-wise. Sweet. Not quite my type of game, but I say it should be worth more than 3$ :)
`What kind of style is this game? its like pixelated but 3d. anyone know what type of game thats called?
It's a shader applied on a 3d game, like a photo filter. It hasn't have a name
There are a few technical things going on. For one, everything is flat colours (unlit shading, this is a specific kind of shader), and is also on a lower resolution then upscaled to regular size, which is what makes it look pixelated.
Here's a tutorial of the upscaling technique by max turnbull for unity
expecting the answer for the same question
wish there was more levels :(
What engine did you make this in
Pretty sure its unity with some shader that pixelates the 3d models, really gorgeous.
May also be Godot. It's not UE for sure because it has problems with stylized shading!
what's the command for jumping when you're holding onto a ledge? Dragging + lmb doesn't work (only rotates the camera) (on macos)