I saw this game on steam too, can you add steam key for this game ? Thanks !
deer hunter II
A downloadable game for Windows and macOS
An archaeological survival/exploration game.
Wake up in a desert and learn to survive. Avoid exposure, snake bites and dehydration as you hunt for resources and loot corpses of those who came before you. Craft new items, discover new sights and grow stronger to take on your final challenge...
- crafting system ⚒️
- day-night cycle 🐫
- fun combat 🏹
- about 1+ hour of gameplay 🌵
- find corpses and items of previous players 💀
WASD - walk
LMB - use
RMB - drop
E - interact
Shift - run
Control - crouch
Escape - menu
Note: on Mac OSX, rotate the camera by dragging and use items with space bar.
(Sadly, Game Maker's mouse lock function doesn't work on Mac)
made for the Sokpop Patreon
In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
- Version 1.1 : Solo Mode, Optimizations & FixesDec 12, 2019
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This is a beautiful game that you can take at your own pace, with a great atmosphere and lovely aesthetics.
I hate games that allow you a huge inventory with only a little satchel to show for it (e.g. red dead 2 or Skyrim), and I love how everything you pick up in this game is shown on your character.
There's something very novel about your flask of water dangling from you hip as you move from spring to spring, the animations are incredibly endearing and this game made me subscribe to Sokpop's patreon which I recommend as every game they make is soaked in character and heart.
This is clearly a team with great skill, vision and heart and is what game developers should strive to be: very inspiring stuff.
Beautiful game, I love the atmosphere
There's a glitch on Mac OS (high Sierra) where your legs stay at the same place but you can still run. The more you run away, the longer your legs get haha like spaghetti (just a visual problem). It came from aiming with a bow but I'm not sure how.
edit: anything that heeds warm memories of adventure time is cool with me
Don't put the final boss in the thumbnail you dingus
wonderful game, but just one question, what's the difference between online play and solo mode?
Thank you! Solo mode cuts out the online part, so you won't be able to find other people's skeletons and items. It makes it a lot harder!
Good game. Their should be a save system and the skeleton has way to much hp
What engine was this made in?
do you ever think of updating this further in the future? (more crafting, different mobs etc.) :)
I have some cool ideas for what to add, but I probably won't do any big updates anytime soon.
Very good game!
Is there anything left to do once you've killed the skeleton guy and placed the orb at the pyramid?
Edit: To finish the game, shoot the floating orb. (figured it out 3 minutes after my original comment. Haha)
So... there's no save and load feature? I thought I can save a game so I don't have to play for long time
The Art Style is nice
I love the art
I just became a patron a few days ago and I'm really enjoying this one! Finally took down the skeleton, but I'm now wondering what to make of the orb. Once placed in the depression, it sounds like a crypt opens somewhere...
May I ask for pointers on how to defeat the skeleton?
rock in hole near pyramid = nope
arrows at skeleton heart = nope
arrows at skeleton head = nope
rocks at skeleton heart = can't throw that high
Hi, on the bundle... Sadly I won't buy it, due to itch.io not having a feature that stops one from buying the same game twice. I have 6 of your games already, 5 of them were the latest ones due to me being a patron, last one I bought seperate. Did the math, if I were to buy the bundle WITHOUT those games, technically based on it I should get it for $51.8. Sorry for being picky, it's not your fault really. Mainly an issue I have with Itch, one that has bothered me before.
We don’t offer discounts for things you already own at the moment, but we can turn your extra purchases into gifts so you can give them to others.
Tell me if you’re interested.
Looks wonderful, but wheen I play it on my Mac the camera keeps spinning, it seems like it's remembering the last mouse input but thats just a guess.
Hi, so apparently Game Maker's function to lock the mouse position doesn't work on the newer versions of OSX (our machine is on High Sierra and it works there).
As a temporary fix, I've now uploaded a version (1.0.1) for Max OSX that uses drag controls to rotate the camera, and the space bar to use items.
Will look into a better solution in the future, but at least it's playable now!