I'm not sure if this is only mine problem, but when i get down the tower the guy doesn't move on any axies, there is the running animation but the guy is stuck on the ground and don't want to move. The only way i can move him is pausing the game and resume it while i'm pressing the key arrows.
A downloadable game for Windows, macOS, and Linux
a small exploration game, it features a swamp and beach to explore, and possibly more
- wasd to move
- mouse to look
- click to shoot
made for the Sokpop Patreon
In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:
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Hey, what game engine do you use for these amazing games? Could you please tell me? I'm from Venezuela and I want to develop games.
Hi, I have a few bug reports.
The mouse cursor isn't locked or confined to the game window, which makes it a pain to play on multiple monitor setups, as you keep tabbing out of the game while shooting arrows.
The movement feels like it has a weird input lag at times. It feels similar to when I've used default Unity Input.GetAxis, instead of GetAxisRaw. Unity's default gravity/sensitivity setup definitely has some weird effects. In game you can see this if you tap a movement key a couple of times, usually you'll start moving for a longer period without holding the key. Not a big deal at all though!
I love the ground shader, and the general aesthetic, by the way! Very inspiring :)
Hey, I'm really interested in supporting you guys! Just one question - any system requirements for the game?
Thanks!! No weird specifications, we mostly only support mac and windows.
How does the ground texture oscillating stuff work?