v1.4
tile tale » Devlog
changelog v1.4
- made the points needed to level up scale steeper, so the late game becomes harder a lot faster (highscores will be reset)
- evil creatures don't yield powerups anymore
- fixed a crash reported by Mr Brego on discord
- fixed a crash when you go level up without having tiles left
- fixed a crash when a jungle tile spawned a banana while being pushed off the board
- added a records section in the menu, showing all tiles found and challenges completed
Files
tile_tale_v1.4.zip 105 MB
Jun 15, 2022
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tile tale
Tile pushing match game
Status | Released |
Author | Sokpop Collective |
Genre | Strategy |
Comments
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Greetings! Not sure if I should report this here, but I get this error whenever I try to place a newly unlocked tile after lvl. 1:
___________________________________________
##########################################################
ERROR in
action number 1
of Step Event0
for object oTile:
Variable oTile.best_score(100405, -2147483648) not set before reading it.
at gml_Script_save_main
##########################################################
gml_Script_save_main (line -1)
gml_Object_oTile_Step_0
___________________________________________
I have tried with different positions and different kinds of tiles. I'm in Windows, and playing version 1.4
thank you! love your games :)
thanks, fixed it in v1.4c!