Comments

Log in with itch.io to leave a comment.

Someone know how to get the sail out?

(1 edit)

Pick up the sail and then press the button that’ll let you keep it. It’ll come out by itself

(1 edit)

Oh, I forgot to pick it up!

Receiving this error message: 


FATAL ERROR in
action number 1
of  Step Event0
for object schatkist:

Unable to find any instance for object index '107088'
at gml_Object_schatkist_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_schatkist_Step_0 (line -1)


Any idea what to do`?

Trying to fix this crash - do you remember exactly what you were doing when this happened?

I'm not totally sure but was cruising around with my steel boat, some canonballs, scimitar, compass, 2 maps and going towards the islands which have the huge skulls on them.

A very good game. Thanks for making it!

I'm getting the following error:

___________________________________________
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: sh_world

D3DXCompile failed - result

at gml_Object_world_Draw_72
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_world_Draw_72 (line -1)


Do you know how to fix this?

you need this driver: 

https://www.microsoft.com/en-us/download/details.aspx?displaylang=en&id=35

ty!

This game is *amazing*, however.. is there really no way to save? I played for an hour, found the compass, cutlass, shovel, metal ship, but then I had to stop. And now I have to start again?! whyyyyy ;-;

(seriously though, this game is incredible. A really fantastic style!)

I don't know if the non-saving thing is intended or just due to the fact that the game crashes when I select "quit".

Hi! Sorry, there’s no save feature in the game, ran out of time to make something like that. I’ll add it to the description to make it more clear!

(+1)

no worries... I definitely understand how much effort something like that is! And I do find it sort of charming that SokPop games are all shorter bite-sized things with no saving, like NES carts. I just don't usually have more than 30min at a time to play games these days, alas ;-;

(+1)

Such an amazing little experience. Loved how everything has weight to it, dragging my ship, attaching chests to it, pulling on trees. It's real gooooooooood and now I just want moooooooooooooore.

At one point one of my legs permanently changed into a skeleton's. The price of dying a couple too many times?  :'D      P.S.  What exactly does the Holy Hooch do?  Drinking it just added it to my item list, without affecting my health in any noticeable way.

Ahhhh the skellies got me!

(+2)

This is one of my favorite games of the year

(+1)

Great aesthetic, very delightful game, got quite far until I pressed escape which instantly quits the game without warning and without save. That's terrible UX please fix that.

implemented a pause menu in version 1.1! thanks for the feedback

Awesome! Good call :)

(+1)

Rubna, this is your best game yet : )! The design is so smart and simple!

I beat it! :D GotY !!!

A pleasant, relaxing game with a visual style very similar to The Legend of Zelda: The Wind Waker, which I am absolutely a fan of. 

I would appreciate some sort of save feature or a pause menu of sorts to take a break or restart the game without having to exit, but other than that it's great!

this game is AMAZING omg

THANKYOU rubna