patch v1.1
changelog v1.1
changes
- changed the color magic spell that you get from the beach level into a spell that makes your magic rainbow colored
balancing
- when a boss is defeated, all other enemies are now automatically defeated/removed as well
- lowered max health of most enemies
- made daffy's castle a little bit faster
- changed forest level's boss' ability
- skills are reloaded when you complete a wave
- shortened pyromancer jenelle's stun timer
- less enemies in the final level
- made the final level slower
- first 2 waves in every level are a bit faster now
- made portal spell easier to use
- made waves past wave 7 have a lot less enemies
fixes
- fixed a crash in level 1 (Tutor's plains)
- fixed a bug where the wave highscore of each level wasn't saved/loaded between sessions
- fixed a bug where the boss would die when the game was paused (i think it only occured on mac)
- fixed portals not being removed when gong back to the map
misc.
- fixed some typos
- add a small effect when your next magic ball is loaded so it's more obvious what color you are gonna shoot next
Files
Get Ballspell
Ballspell
A zuma-like adventure
Status | Released |
Author | Sokpop Collective |
Genre | Action |
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Lots of changes!