v1.1
changelog v1.1
new
- added a new skill: aether strike
changes
- when trading, your UI at the bottom of the screen will now show information about the selected item
- the game now saves the position of the airship
- battles won't start immediately one after the other anymore
- battles won't start immediately after resting in the inn anymore
- lowered the maximum amount of enemies in battle when you're alone to 3 (other players, dog and hireling all raise the maximum to
4 enemies)
- inferno now gains 1 additional damage per skill level
- leveling slash to level 5 will now give you 'cleave' skill
- leveling slash to level 7 will now give you 'wind cutter' skill
- battles won't start anymore when you're in menu
- gamepads/keyboard are not bound to player indices anymore (meaning you can play player 1 with gamepad 3 for example, or play player 1 with the keyboard and player 2 with gamepad 1)
fixes
- fixed equipped skills getting loaded into the wrong slot
- fixed a crash where yscale wasnt set during fights with wolves/dog (shoutout to Markus#0816 on Discord for finding and reporting the crash)
- fixed heal not healing the ally with the least hp
- fixed attacks that hit a random enemy always hitting the closest enemy
- fixed heal healing dead allies
- fixed that only gamepad 1 could use the menu
misc
- game now shows how to open the menu for the first time
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